Sunday, 31 May 2015
About Me
Hey...so guess i should make a about me section to help remember who i am...
I have been studying Video Games Design as a Core Subject for many years of education. i took a break in September 2013 and went on a working visa in Australia, i did many jobs whike there but many farm work and working in shops and cafes.
when i returned i worked at Blackpool Zoo as their Miniature Train Driver, it was a very social and fun jobs, i was very reliable and loved the work. i did have time during the wet days to get some 3d work done.
I now work for a pharmaceutical production center doing science!, this is to fund my hope of attending UCLAN in Preston.
I have a passion for character and vehicle models and Video Games Design as a Whole, it looks like the perfect job for work satisfaction. i am currently out of the industry and out of education but i am hoping to get back into university and Finish my honors degree. I was studying Games Art in my second year at Bolton university, but unfortunately due to compelling personal reasons i left, i have decided Preston as i struggled at the drawing side of games art and feel i am better at the Games Design.
Previously i spent 2 years at Blackpool studying a Bsc foundation degree in game design and 2 year previous of that doing software development and multimedia design at college where i have learned many different programs and done modules in Project management, networking, Webdesign, Flash animation, introduction to C#, professional development, games marketing and computer repair/maintenance to name some off my head
While Studying in Bolton University i Received:
Certificate of Higher Education - Games Art
Non-Visual Subjects i have completed at Degree Level:
Introduction to Programming - 41%
Games Programming - 51%
Principles of Gaming Systems - 52%
Maths and Dynamics - 41%
Essential Skill Development - 43%
Games Art History - 46%
Professional Issues - 54%
Software i use frequently :
3DS max 12-15 - i have been using Max since 2006 but only really applied myself to 3d modeling in 2009
Photoshop Cs3/Cs6 - i have been designing Graphics for 8 years and unwrapping UVs for Models around 3 years
Unreal Development Kit - designed 3 full level's and i have a basic understanding of kismit
CrazyBump -
Zbrush - watched a couple learning the basics tutorials/Basic sculpting
Adobe Dreamweaver - Designed 3-4 full websites, fairly basic html and coding (none are any longer online)
All Office style programs + Spreadsheet/Databases
Programs and software i have used once or twice :
Houdini - Attempted to make a jungle terrain
Adobe illustrator - Creating grids for level maps
Adobe flash 9-10 - completed a module for 2 min animation in 2009-2010 (no idea where animation is now)
Visual basic - creating basic button program's and interface's
Unity -
C# - Got 67% in a FD year 1 assignment for creating a multiple choice program from scratch
C++ - Made a text based game in 2008
Dark Basic(Game Engine) - Created a Level for a module in 2008
Torquex(Game Engine) - Created a 2D side Scrolling shooter
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